HCI (human-computer interaction) is the study of how people interact with computers and to what extent computers are or are not developed for successful interaction with human beings. As its name implies, HCI consists of three parts: the user, the computer itself, and the ways they work together.Human-Computer Interaction (HCI) has four main components: the user, task, tools / interface, the context. HCI studies requires the evaluation of obtained observations while the user performs certain tasks and habits of the user together.The interaction between a person and a computer system involves four different stages of activities—intention, selection, execution, and evaluation—each of which may occur at different levels of specification.
What are the 4 principles of Human-Computer Interaction : There are mainly four principles that affect the robustness. They are observability, recoverability, responsiveness, and task conformance.
What are the 5 design processes in HCI
To create great user experiences. UX design teams use a five phase process: Empathize, define, ideate, prototype and test. In the empathize phase, teams explore the problem they're trying to solve with the product.
What are the 5 usability factors in HCI : Since usability is not a single, one-dimensional property of a user interface, five attributes that constitute usability can be distinguished. These attributes are: (1) learnability, (2) efficiency, (3) memorability, (4) errors, and (5) satisfaction.
Designers' work in IxD involves five dimensions: words (1D), visual representations (2D), physical objects/space (3D), time (4D), and behavior (5D).
Human-computer interaction is of critical importance because it makes products more usable, safe, helpful, and functional.
What are the 5 dimensions of HCI
They consider the Five Dimensions of Interaction Design: words, visual representations, physical objects, time, and behavior, to create meaningful interactions.Human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and computers. While initially concerned with computers, HCI has since expanded to cover almost all forms of information technology design.Cross (2000) introduces a basic descriptive model of the design process consisting of four stages: exploration, generation, evaluation and communication (Figure 2. 2). The portrayal of a design process in Figure 2.
4 Factors that influence User Experience.
- USEFULNESS: The design should have a purpose.
- USABILITY: It's not about ease of use, it is more than that.
- CREDIBILITY: Provide more than enough reasons to stay.
- ACCESSIBILITY: Even people with disability should be able to use it.
What are the 4 known dimensions : 1D: described by a line or two interconnected points. 2D: modeled by a flat plane, like on a graph, where objects can move left, right, up, and down. 3D: created by length, width, and depth to make a cube. 4D: modeled by one additional coordinate to make a hypercube.
What are the 4 common dimensions : The dimensions of space are, length, breadth, height, and time.
What are the models of interaction in HCI
Different models of human–computer interaction
The other HCI models are the Instrumental interaction model (Beaudouin-Lafon, 2000), Physical interaction model of SATO (Sato & Lim, 2000), Fitts model (Carroll, 2003), Guiards model (Carroll, 2003), Model of Seeheim, Arch reference model, and Multiagents model.
HCI is a multidisciplinary field that draws on knowledge and methods from various disciplines, including computer science, psychology, sociology, design, and human factors engineering. These disciplines work together to create interfaces that are user-friendly and efficient.There are five major senses: sight, hearing, touch, taste and smell. HCI. The fingers, voice, eyes, head and body position are the primary effectors.
What are the 4 approaches to interaction design : author categorizes four main approaches that have been used in the design process of successful interactive products development. The approaches are: Activity Centred Design, System Design, Genius Design and User-Centred Design (table 1).